Now In Development · Public Server Live

ORIGIN PRIME

A single-shard space universe where the server decides everything and every mind, memory, and ship is really yours. Wake from stasis. Answer the signal.

No install cost. No pay-to-win. One universe, one server, everyone in it.

Built Different

Server-Authoritative, Start to Finish

Origin Prime takes its cue from the great single-shard space sims — but the client never decides anything. Every action is asked of the server and the server answers.

Neural Memory Recall

There are no traditional skill points. You unlock Memory Shards and queue them for upload — real time passes whether you're logged in or not, exactly like the training queues you know from the genre.

Real Ship Fitting

High, medium, low, and rig slots enforce real size and type rules. A module you can't yet operate can still be fitted — it just won't do anything until your training catches up.

A.R.C.O.M. Interface

Your character sheet, inventory, and station services all live inside one persistent neural overlay — modeled on genre-defining UIs, built from scratch for this universe.

Persistent By Default

No manual save button. Every mutation — training queues, cargo, fitted modules, tutorial progress — is written the moment it happens, and it's right where you left it on reconnect.

A Universe You Can Grow Into

A.R.C. Relays are the seams the universe will one day split along — future infrastructure for a much larger simulation, not a promise that's already been broken.

Secured Like It Matters

Argon2id password hashing and session tokens instead of repeated password transmission. Your account is treated like an account, not a toy.

First Light

Straight From the Live Build

No concept art. This is an actual frame captured from the current build — the stasis pod sequence every pilot wakes up in.

A pilot's stasis pod moments before cryo-release, lit by a single amber warning beam, from the Origin Prime tutorial sequence.
Stasis Bay — cryo-release sequence, tutorial opening
Devlog

Latest From The Build

MissionsMilestone A

SIGNAL LOSS-7: the first distress call is flyable

Warp out of the station, find the derelict sensor buoy, and see the opening act of the game's first mission chain — full mission logic is still being built behind it.

SystemsCharacter Sheet

A.R.C.O.M. character sheet rebuilt from the ground up

Portrait, tabs, and sub-menus modeled directly on the genre's own reference UI — Reputation, Pilot Services, Personalization, and Ledger, each with real data where it exists today.

SystemsCargo & Fitting

Real ship slots and a real cargo hold

Fitting is now governed by genuine size-class and slot-type rules, and your ship's cargo capacity is a real formula driven by training and fitted modules — not a display number.

View All Devlog Posts

Your capsule is waiting.

Free to download. One shard. One universe. Wake up.

Download Origin Prime